World of Warcraft was the first, and currently the only, MMO I have ever played. My previous gaming experience was limited to various console games. So, when my boyfriend at the time came home with a 10-day pass that a co-worker had given him, he tried very hard to share the delight with me in this game. Alas, I wanted to have nothing to do with it at the time.
But, by watching over his shoulder, learning about the basic game mechanics, and seeing in-game PVP for the first time – I was hooked. PVP really sold me on the game. The idea of being able to attack and kill another player, and general make them have a bad day, thourally tickled me.
We sat down together at the character creation screen and pieced together the things that the bits and pieces of lore that we had learned in our short exposure to the game. I first decided that I wanted to be a fairy. It made total sense to me since there were fairies in every type of fictional lore I have ever seen. But, much to my chagrin, the only fairies in WoW are males *giggle*.
So, the next best, and cutest option, was a gnome. And, the warlock seemed somewhat of a dark and creepy option. The choice was made.
Stumpy was my boyfriend’s nickname, and Thumbelina was a fairy tale that I always enjoyed as a child. So, I combined the two to create Stumpalina. I set off in my adventures on my first Alliance toon in December of 2004, shortly after the game’s release.
The game now known as “Vanilla WoW” was challenging from the get-go. The daily grind from level 1 to 60 really taught me the nuts and bolts of the game (with a few exceptions). I was a fear-bomb, dot and run machine – in both PVE leveling, and PVP face-melting. Around level 20 I finally realized that the pet bar was there for some reason. Around level 40 I realized that I could put the pet on aggressive. And, the pivotal moment for me was at level 58 while running Blackrock Depths with some guild members and my boyfriend the party leader asked me to off tank a mob with my voidwalker. I responded with, “I can turn him onto aggressive, but I don’t know what he is going to do.” You could feel the /facepalm over ventrillio.
From that ubar-embarassing moment on, I have learned that there is much more than clicking buttons and smashing keys when it comes to playing this game well.
Once Stumpalina finally landed on the then magic number of 60, I became more knowledgabe at my class and a proud officer in my guild. At the time we raided Zul’Gurub with great frequency, moving onward towards Molten Core and beginning Blackwing Lair shortly before the release of The Burning Crusade.
Also in that span of 2-years I gradually earned the Alliance rank of Knight-Captain. At the time, the feat was a huge accomplishment due in no small part to the hour+ battleground cue times.
The Burning Crusade expansion brought with it changes, not only in our visual surroundings, but also in our class builds and broaded our raiding experience. Stumpalina ended up being a
DPS machine by the end of my time with her. Loredrin (my husband), and I raided through a majority of the T6 content before deciding to hang up the ol’ toons for a wider variety of in-game experiences. We officially made the switch to our current mains in March of 2008.
I am still somewhat sentimental about Stumpalina, and I occasionally still log her in to redo her hair, or sell some random crap she still has sitting in her bags. But, for now, she is in retirement until a time TBD.
Q: Is it possible to have multiple mains and give each the required time needed to fully develop the character?