Dead or Alive: PvE vs PvP
August 28, 2009 :: Posted by - Stompalina :: Category - PVP
For a long time now a debate has been raging over the balancing of PvE and PvP. The debate is, nerfs come to classes unfairly due to PvP and how its ruining the game. I am sure that many of you will agree with that statement. The fact is, yes nerfs happen to PvE and PvP because said skill is used unfairly. For example lets take a look at the incoming Fan of Knives (FoK) nerf. FoK is a rogues only AE skill and I’m sure that if you ask and one in PvE including rogues they will say yes it is a bit over powered compared to other AE from mages and warlocks.You and your guild are rolling through Ulduar faster than ever. DPS is high from everyone except one stands out above everyone – a rogue. He is bragging about his DPS and shows everyone on trash pulls he can pull over 15k DPS. So I will ask this question. In this situation Who is going to complain to Blizzard that its unfair? Is Hodir going to, or the rogue that is using it? No. Are your Mages going to go running to the forums and say it needs a FoK-ing nerf? Maybe a few here and there but your raid leader will be overjoyed to have a rogue that is pulling huge DPS on trash pulls and probably give him a permanent raid spot.
Enter PvP
Your 5v5 team is very excited to play games this week. Everyone is on, pumped, and ready to kill! The queue pops, the strats laid out and you charge in expecting victory only to lose because your casters and healers cant cast due to a rogue spamming FoK. Everyone is slowed, has wound poison, and mind numbing poison on. There is massive damage going out to everyone on your team and this rogue pretty much solos you. You exit the arena wondering how to prevent that from happening again but consistantly lose to teams with rogues. This is what most teams have been trying to figure out for months. Now asking the same question as before: Who is going to complain to Blizzard that this is unfair? Since there is an actual person on the receiving end, they will. This is just one example which can carry over to the many other nerfs that have come about, but a good one. Since there is not an actual person behind the PvE situation you will see less complaints. So when the nerf comes it falls on PvP’s shoulders to take the brunt because they complained the most.
There are defiantly ways to avoid the QQ sessions on both sides and you can see it in many forms already: With fear effecting NPC’s differently than players, Resilience effecting player damage only, and some player made items such as rocket boots and mind control caps not being allowed in arenas at all. Blizzard is making huge steps in separating PvE and PvP and so far it looks good. Until they find a way to separate both aspects of the game, PvE will continue to see Nerfs based off PvP complaints. Just know Blizzard is always working on ways to further separate the two and will keep learning from their mistakes.
-Aellerian





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