I Want to Fight for the Bad Guys

November 24, 2009 :: Posted by - Ozimandias :: Category - Community, Other

The World of Warcraft has always been a little short on the ‘War’ part. Sure we get to choose Alliance or Horde and there is some interaction in battlegrounds, but all in all, there is very, very little feeling that what you are doing in your PVE activities are contributing towards the overall war effort. Especially in Vanilla WoW, there is very little variety besides the basic, “kill X amount of mobs and return to me” or the dreaded Alliance “Fedex” quests where you bring something to another person, like horseshoes, to a NPC who is usually in another zone. Then you have to bring a second item back the first person. These quests really suck. There I said it.
Now when BC came out, we were introduced to an interesting concept. There is an external force out there that the Horde and Alliance needed to work together to overcome. The same concept is working right now in Northrend. There are still the basic sucky quests that I loathe in Wrath, but for the most part, the DK instanced starting zone and areas like the Wrathgate show that questing can be exciting and give the player a feeling of actually living up the ego-boost we all received when we entered the Wrath starting areas. Quests can be and should be more than a simple way to award gear, XP and gold. Plectical introduced an awesome concept of a traitor quest line that would somehow “prove” your allegiance to your new faction. It is an awesome read and you should check it out. My idea takes this one and pushes it completely out of the realm of anything that WoW had done. My idea is after the break.
If we can choose to switch allegiance to a faction, something that Blizzard said would never happen, then I don’t see why we can’t choose to fight on the side of the Lich King. Imagine how cool it would be if the end of the DK starting area we had a choice: fight against the Lich King, or fight for him. Other heroes of the Alliance or Horde might see the shift and choose to join the legions of undead marching down upon them too. This would in effect, create a third faction that always fights for with “Bad Guy.”
This might sound simple, but really it would change the game. Quest lines would actually mean something. How quickly and how often quests were completed would actually count towards the progress of the faction. Think of it as the ultimate meta-game. The way that we understand WoW now is that in due time, the Lich King will die and we will move on to the next Xpac. I don’t see why we can’t have some servers with the Lich King in complete control of the land and other servers with the Lich King on his last stand with his back to the wall, or throne so to speak. The possibilities are endless.
Now I understand that there are so many reasons why this wouldn’t work. Not to mention what happens to the many different story lines when Cata hits. But the idea of fighting against other human players to spread the Wrath of the Lich King or whatever Baddie Blizzard comes up with gets me all giddy in anticipation.
So how about it Blizzard, can I please, please, please do this?

lolThe World of Warcraft has always been a little short on the ‘War’ part. Sure we get to choose Alliance or Horde and there is some interaction in battlegrounds, but all in all, there is very, very little feeling that what you are doing in your PVE activities are contributing towards the overall war effort. Turning in stack after stack of silk and rune cloth just doesn’t seem to be hurting the other faction all that badly. Especially in Vanilla WoW, there is very little variety besides the basic, “kill X amount of mobs and return to me” or the dreaded Alliance “Fedex” quests where you bring something to another person, like horseshoes, in Goldshire, to a NPC who is usually in another zone, like Red Ridge. Then you have to bring a second item back the first person. These quests really suck. There I said it.

Now when BC came out, we were introduced to an interesting concept. There is an external force out there that the Horde and Alliance needed to work together to overcome. The same concept is working right now in Northrend. There are still the basic sucky quests that I loathe in Wrath, but for the most part, the DK instanced starting zone and areas like the Wrathgate show that questing can be exciting and give the player a feeling of actually living up the ego-boost we all received when we entered the Wrath starting areas. Quests can be and should be more than a simple way to award gear, XP and gold. Plectical introduced an awesome concept of a traitor quest line that would somehow “prove” your allegiance to your new faction. It is an awesome read and you should check it out. My idea takes this one and pushes it completely out of the realm of anything that WoW had done. My idea is after the break.

If we can choose to switch allegiance to a faction, something that Blizzard said would never happen, then I don’t see why we can’t choose to fight on the side of the Lich King. Imagine how cool it would be if at the end of the DK starting area we had a choice: fight against the Lich King, or fight for him. Other heroes of the Alliance or Horde might see the shift and choose to a quest line to join the legions of undead marching down upon them too. This would in effect, create a third faction that always fights for  the “Bad Guy.”

This might sound simple, but really it would change the game.Imagine the urgency that players would have to log in and play, knowing that your actions might help tip the battle in your faction’s favor. Quest lines would actually mean something. How quickly and how often quests were completed would actually count towards the progress of the faction. Imagine your daily quests actually denying resources to the opposite faction! Imagine Horde in the halls of Stormwind, having captured it! Think of it as the ultimate meta-game. The way that we understand WoW now is that in due time, the Lich King will die and we will move on to the next Xpac. I don’t see why we can’t have some servers with the Lich King in complete control of the land and other servers with the Lich King on his last stand with his back to the wall, or throne so to speak. It is all up to the players, the possibilities are endless.

Now I understand that there are so many reasons why this wouldn’t work. Not to mention what happens to the many different story lines when Cata hits. But the idea of fighting against other human players to spread the Wrath of the Lich King or whatever Baddie Blizzard comes up with gets me all giddy in anticipation.

So how about it Blizzard, can I please, please, please do this?