Raiding in Cataclysm
September 02, 2010 :: Posted by - Plectical :: Category - Other

Raiding is the new Black. Chances are, most people that you know in WoW have raided in WOTLK. Blizzard’s most recent expansion helped to bring raiding into the mainstream, simplifying complex strategies into more easily digestible doses and throwing open the doors of raiding to the overall WoW population. It’s been argued that by dropping the difficulty of raiding and giving players access to higher levels of gear, more players are now raiding than at any other time in the history of WoW.
It seems like this trend will be continuing in Cataclysm as Blizzard has promised a raid system that offers similar difficulty options to players. One thing that has been been puzzling for me is the discussion of class mechanics within 5 mans and raids. It sounds like healers are going to have to cast way less to conserve mana, tanks are going to have to focus on maintaining aggro much more in addition to surviving, and DPS are going to be focusing on crowd control once again. What’s strange is that this sounds like a complication of the same combat mechanics that Blizzard is trying to simplify.
By asking players to learn to play their classes in a new way, is Blizzard erasing the gains that they made in WOTLK? How will players adjust to fight mechanics that ask them to Sap and Sheep again? Are you all looking forward to more complex encounters or are you dreading the removal of the AOE spam fest that was raiding/5 mans in WOTLK?





Geek Culture Happy
Resubbed to WoW: A
The Rawrcast Show
Geek Culture Happy
Geek Culture Happy
.jpg)